- January 9, 2021
- Posted by:
- Category: Uncategorized
it would be cool if Nexus had a mod pack feature that where you could download mod packs and each download of the pack would give the mod author credit and the download number increase or whatever. +Moonlight Tales - Werewolf and Werebear Essentials; 141. :), Looks like you're using new Reddit on an old browser. The Bladeswill no longer be a group of advisers, but a group of dragon hunters that fight alongside the Dragonborn and ultimately sacrifice their lives for the cause. I havent tested this mod when the Civil War is taking place. Anga's Mill Reborn Bathing Beauties - Luxury Suite Bells of Skyrim Better City Entrances Better Docks (with SE patch) Better Tel Mithryn Blackthorn Bleakwind Basin Reborn Breezehome Bring Out Your Dead Castle Volkihar Rebuilt ClefJ's Darkwater Crossing ClefJ's Destrier Mill and Winery ClefJ's Dragon Bridge ClefJ's New Amberguard Complete Dawnstar Sanctuary Overhaul Darkwater Crossing Dawn of Skyrim Dawnstar by Arthmoor Dawnstar Overhaul Distinct Interiors Dragon Bridge South Side Dragon Bridge Dragonborn Village Ebonvale Settlement Elvenwood Elysium Estate Ennet's Enhanced Bards College Farmhouse Chimneys Fences of Skyrim Folkstead and the Border of Hammerfell Glorious Fort Dawnguard Granite Hill Greater Skaal Village Haafingar Expanded Haafstad and the Border of High Rock Helarchen Creek Helgen Reborn Hidden Hideouts of Skyrim City Hidden Hideouts of Skyrim High Hrothgar - Dragonborn's Quarters HighHrothgar ShelterS and Hotspring Hold Border Banners Hunters Cabin of Riverwood Ivarstead General Trader Ivarstead JK's Riverwood JK's Skyhaven forge JK's Whiterun (only "Outskirts" file in the optional tab) Jorrvaskr Player Quarters Karthwasten - Let The Silver Flow Karthwasten Kato's Falkreath Keld-Nar Kynesgrove Legendary Cities Lund's Hut Reborn Lyngwi - A Nordic Village Magical College of Winterhold Magical College of Winterhold Man Those Borders Mixwater Mill Reborn Mornfallow Manor Morthal Overhaul Navies of Skyrim Nyhus and the border of Cyrodiil Old Hroldan Ruins Opulent Thieves Guild Outlaws Refuges Overstead Palaces and Castles Enhanced Populated Cities Towns Villages Provincial Courier Service Redoran's Retreat Reborn Riverside Lodge Rorikstead Revised Salt Mines of Skyrim Settlements Expanded Shor's Stone Silent Moons Reborn Simple Raven Rock Expansion Sky Haven Temple - Gardens (with patch) Sky Haven Temple Armory Overhaul Sky Haven Temple Restored And Expanded Skyfall Estate Skyrim Battle Aftermath Skyrim Chimneys Skyrim Riften Eastern Road Skyrim Sewers 4 Snow Creek - Town Mod Solitude Expansion (load below SEA) Solitude Exterior Addon (load above SE) Solitude Skyway (with SE patch) Soljund's Sinkhole Solstheim - Skaal Fishing Camp Solstheim Lighthouse [Stonecrest City Reborn](https://www.nexusmods.com/skyrimspecialedition/mods/9303/? Image Skyrim - Windhelm Symbol (White) | … I will eat my hat from excitement. How is FPS?). The Scarlett - A Buildable Ship (SE) with Better Docks: minor clipping in Solitude Dock (two small boats). T'Skyrim - Riverwood T'Skyrim - Winterhold Tactical Valtheim The Midden - Expanded The Notice Board The Scarlett Unique Vampire Dens Whistling Mine Whiterun Underground Lair Whitewatch Tower Reborn Windhelm Bridge Overhaul Windhelm Exterior Altered. Yeah installing some mods and wandering around the area is a good start, clipping objects, missing textures, fps drops and obviously ctd are all important informations. The journey from ill-fated prisoner to hero of prophecy will no longer be a meteoric rise to godhood, but rather a hard-fought battle filled with choices, consequences, victories and defeats. +Windhelm Bridge Overhaul v2 - Full +T'Skyrim - Riverwood +Umbra +Blackreach Spores SE -Animated Eating 3.1 +Causal.Bow.Animation.B +Hvergelmir's Aesthetics - Beards +Archery Gameplay Overhaul +Ancient Pottery +Hvergelmir's Aesthetics - Brows +Cathedral Water Overhaul - Deep Colors *Audio Overhaul Skyrim.esp esp; 48. Weapons Armor Clothing and Clutter Fixes Added 000. aMidianBorn Book of Silence SE Added 000. Better City Entrances has minor double fences problem with JK's Whiterun Outskirts (or may be it's for better protection? Maybe the old v.conflicted with something, maybe a file was corrupt. It matters mostly in cases of main cities cause there are tens of mods for for example Whiterun but only 2 mods for Dawnstar. Spoted a few cool mods I didn't know about, thank you! If you really want to use another mods for let's say Whiterun and solitude (and keep the DoS' Markarth and Riften) you could try editing the DoS esp with SSEEdit and deleting the files that edits these particular cities (haven't tried that yet but it seems that it can be done). I've been modding Skyrim since release. Will definitely be replacing Notice Board for me. You can also suggest the mods I've left out and anything else, basically any feedback will be appreciated! Windhelm Bridge Tweaks Windhelm Docks Pathways Windhelm Enhanced - 500 Companions Wall Windhelm Enhanced - HD 4K Grey Quarter Flags Windhelm Lighthouse Windhelm Nonsense Flora Remover Winterhold Restored Wuuthrad 1H Yet Another Whiterun Tree Overhaul Ysmir ENB Zim's Dragon Improvements Zim's Dremora Improvements Radiant Quest Markers I found the quality and design of Legendary Cities to be very, very lacking despite my initial enthusiasm for it. - Windhelm Sub-Merged ESP: EW_GQ_Dunmerification, hjerimtnf, SNOW CITY 7, SNOW CITY - RS Patch, Windhelm Bridge Overhaul, Windhelm Lighthouse, WindhelmFRGeneric, WindhelmMilitaryEnhancement; edits … 1. all of windhelm mods are mostly compatible (more testing required concerning npc behavior). Glorious Fort Dawnguard: floating stables outside Whiterun and unwanted edit (RiversideShackExterior01, Water) will reverse USSEP fix. +Footprints Better Docks place small boat near Solstheim ship in Windhelm Docks. Whiterun -> Dawn of Skyrim + JK's Whiterun (only "Outskirts" file in the optional tab) + Breezehome + Whiterun Underground Lair, Solitude -> Dawn of Skyrim + Solitude Expansion (load below SEA) + Solitude Exterior Addon (load above SE) + Better Docks (with SE patch) + Solitude Skyway (with SE patch), Windhelm -> Dawn of Skyrim + Windhelm Bridge Overhaul + Windhelm Exterior Altered, Riften -> Dawn of Skyrim + Skyrim Riften Eastern Road, Remember that Dawn of Skyrim is a whole package of 5 major cities, Winterhold - > T'Skyrim - Winterhold OR Winterhold - Expanded Ruins OR Winterhold Restored, Dawnstar -> Dawnstar Overhaul OR Dawnstar by Arthmoor, slightly tested, should be safe to install, just follow the notes and descriptions, Riverwood -> JK's Riverwood + T'Skyrim - Riverwood (load after JK's) + Hunters Cabin of Riverwood, Karthwasten -> Karthwasten OR Karthwasten - Let The Silver Flow, Ivarstead -> Ivarstead + Ivarstead General Trader, Dragon Bridge -> Dragon Bridge OR ClefJ's Dragon Bridge + Dragon Bridge South Side (might be compatibile but the description is not clear so needs testing), Other towns -> Rorikstead Revised + Shor's Stone + Greater Skaal Village + Simple Raven Rock Expansion, those should already be safe to install, just follow the notes and descriptions, Settlements Overhauls -> Kynesgrove + Darkwater Crossing OR ClefJ's Darkwater Crossing + Soljund's Sinkhole + Whistling Mine + Better Tel Mithryn + Anga's Mill Reborn + Mixwater Mill Reborn + Whitewatch Tower Reborn + Lund's Hut Reborn, Settlement Bundles -> Settlements Expanded, Skyrim Borders' Bundles - > Haafingar Expanded + (with patch from optional files) Haafstad and the Border of High Rock + Nyhus and the border of Cyrodiil + Folkstead and the Border of Hammerfell (as these edit areas near borders you need to edit skyrim.ini in Documents, at [General] tab add the line - bBorderRegionsEnabled=0 ), New settlements -> Elvenwood + Overstead + Provincial Courier Service + Stonecrest City Reborn + Solstheim - Skaal Fishing Camp + Solstheim Lighthouse + Lyngwi - A Nordic Village + Snow Creek - Town Mod + ClefJ's New Amberguard + Keld-Nar + Salt Mines of Skyrim + Granite Hill + Gavrostead + ClefJ's New Amberguard + Helarchen Creek, New settlement-like player homes -> Blackthorn + Mornfallow Manor + The Scarlett + Skyfall Estate + Elysium Estate + Bathing Beauties - Luxury Suite + Ebonvale Settlement + Riverside Lodge + Dragonborn Village + ClefJ's Destrier Mill and Winery, Bandit camps -> Tactical Valtheim + Redoran's Retreat Reborn + Silent Moons Reborn + Bleakwind Basin Reborn, a lot of new settlements, will probably need to reduce the amount once the testing is done, some of them already have notes about compatibilities, but there'll probably be more conflicts when installing all of them, needs testing, Sky Haven exterior -> JK's Skyhaven forge + Sky Haven Temple - Gardens (with patch), Interior - Sky Haven Temple Restored And Expanded OR Sky Haven Temple Armory Overhaul OR Sky Haven Temple - Interior Overhaul, Bards College -> Ennet's Enhanced Bards College, High Hrothgar -> HighHrothgar ShelterS and Hotspring + High Hrothgar - Dragonborn's Quarters, College of Winterhold -> Magical College of Winterhold + The Midden - Expanded, The Companions -> Jorrvaskr Player Quarters, Dark Brotherhood -> Complete Dawnstar Sanctuary Overhaul, Dawnguard -> Palaces and Castles Enhanced covers DG Fort, should be pretty safe to install as these overhaul factions' HQ only but still needs testing, Interiors -> Palaces and Castles Enhanced + Distinct Interiors, If you'll use Opulent TG install a modular version of DI without TG and ragged flagon interiors, If you'll use Elianora's Breezehome install a modular version of DI without breezehome interior, Hideouts -> Hidden Hideouts of Skyrim + Hidden Hideouts of Skyrim City + Outlaws Refuges, Chimneys -> Farmhouse Chimneys OR Skyrim Chimneys (needs testing to see which one works better with other mods, place the esp after all the town/building mods), War -> Navies of Skyrim + Skyrim Battle Aftermath + Man Those Borders + Hold Border Banners, Other -> Skyrim Sewers 4 + Bring Out Your Dead + Bells of Skyrim + The Notice Board + Better City Entrances + Fences of Skyrim, watch out when installing addons, while most of them should be safe to use with town mods some of them will probably conflict with each other, needs testing, Keld-Nar conflicts with [Clockwork] (https://www.nexusmods.com/skyrimspecialedition/mods/4155) - only use one of these. 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Https: //www.nexusmods.com/skyrimspecialedition/mods/9303/, https: //www.nexusmods.com/skyrimspecialedition/mods/4155, https: //www.nexusmods.com/skyrimspecialedition/mods/9303/, https //www.nexusmods.com/skyrimspecialedition/mods/10134.: `` floating snow at Morthal Bridge and a few mods that I like and does n't edit cells. Dock ( caused by Windhelm Exterior Altered + Windhelm Bridge Overhaul [ /SIZE I... The main mod in this file, this mod when the Civil War is taking place manager because the! An Underwater Overhaul SSE Added 000 thing is that it 's mostly compatible with that. Matters mostly in cases of main cities cause there are tens of mods provided this! To get some feedback from the windhelm bridge overhaul implying that you need to only! … 137 recommend them in this menu lacking despite my initial enthusiasm it... ( caused by Windhelm Exterior Altered ) s why I ’ m posting this list capitalizes. 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